Description
The Social Emotional Learning Card Game Bundle, now in both printable AND digital formats, consists of 10 different SEL games. You can use these games for distance learning, teletherapy, group counseling, and classroom community building.
Topics Include:
* Growth Mindset
* Self-Esteem
* Coping Tools
* Feelings
* Friendship
* Anger Management
* Joy and Happiness
* Gratitude
* Coping with Grief
* Getting to Know You
Save with this Card Game Bundle
Save 50% by buying this bundle instead of each card game individually!
Ways to Use the Social Emotional Learning Games:
☀️ In Counseling Groups to Build Social Skills & Connection
☀️ In Individual Counseling Sessions as an Assessment Tool. Playing these games also provides insight into children’s social skills, decision-making process, frustration tolerance, level of respect for rules & boundaries, and problem-solving abilities.
☀️ Fun for Earn Time, Centers and even Family Game Night, too!
WHAT’S INCLUDED:
Digital
10 SEL Connect Games on Google Slides
Printable
✔ 10 SEL Card Games—-each containing TWO sets: in both color AND black and white! So if you don’t have access to a color printer, no problem! You can download and print in black and white too! Instead of color, players match up cards with shapes!
✔ Detailed Game Directions
✔ Tips on how to use the Card Games as a Therapeutic Intervention
✔ Over 75 Questions & Prompts in each Game (with ten games, that means over 750!!)
✔ Action Cards
✔ Pass Tickets
How to Play The Digital Connect Games:
Taking turns, players/teams choose a number based on the spot they would like to place their pawn. Then answer the corresponding question/prompt. Move game pawn to cover the number just answered. Players continue to take turns answering questions/prompts and moving their pawn pieces until the first player/team has completed a vertical, horizontal, or diagonal line of either 4 or 5 in a row.
How to Play the Printable Card Games:
In the spirit of other popular shedding-type card games, the player to get rid of all their cards first by wins. Players try to “match” the top card in the discard pile, by either laying down the same number, color (or shape, if using the black & white set), or type of action card. If the card contains a question or prompt, that player shares their response. The player may choose to decline responding by using 1 of their 2 Pass Tickets. Actions cards add fun twists and turns to the game. Actions include:
➔ TAKE 3: The next person in line must take 3 cards before taking their turn.
➔ ROTATE RIGHT / ROTATE LEFT: All players pass on, or “rotate,” their cards to either the left or right, so that everyone exchanges hands with each other.
➔ GO AGAIN: Player gets to “go again,” gaining an additional turn.
➔ FREE!: Player who discards a FREE card is “free” to choose a new color (or shape) for the discard pile and then discard an additional card based on the color (or shape) they changed it to.
➔ FREE + SPY!: Player who discards a FREE+SPY card can spy on one player by peeking at their cards and then is “free” to choose a new color (or shape) for the discard pile and then discard an additional card based on the color (or shape) they changed it to.
On the search for fun, low-prep Social Emotional Learning Lessons and love a good deal? Check out my Social Emotional Learning Year Long Lesson Bundle:
⭐ Elementary Social Emotional Learning Lesson BUNDLE…of GAME SHOWS!